Rigging & Skinning

Rigging & Skinning

Goal:
use data-driven methods to analyze the geometry data or features from handcrafted animation by animators or dynamic simulation,  and then implement interactive skinning.

Papers:
1. Efficient Dynamic Skinning with Low-Rank Helper Bone Controllers
http://mukai-lab.org/projects/#SIGGRAPH2016

math method:
Introduction: State-Space Methods for Controller Design
http://ctms.engin.umich.edu/CTMS/index.php?example=Introduction&section=ControlStateSpace

2. Real-time Skeletal Skinning with Optimized Centers of Rotation
https://www.disneyresearch.com/publication/skinning-with-optimized-cors/

3. On Linear Variational Surface Deformation Methods

4. Linear Subspace Design for Real-Time Shape Deformation
http://www.cs.toronto.edu/~jacobson/  ( with source code )

Dynamic harmonic fields for surface processing
http://kevinkaixu.net/publications.html ( with source code )
Siggraph :
1. Skinning: Real-time Shape Deformation
http://skinning.org/

Course: 
1. Siggraph course
Skinning: Real-time Shape Deformation
http://www.skinning.org/

2. Geometry Processing Algorithms cs468 – Spring 2012
http://graphics.stanford.edu/courses/cs468-12-spring/#staff

3. Data-Driven Shape Analysis
http://graphics.stanford.edu/courses/cs468-14-spring/

4. CSCI 599: Digital Geometry Processing
http://www.hao-li.com/Hao_Li/Hao_Li_-_teaching_%5BCSCI_599__Digital_Geometry_Processing_SS_2014%5D.html

5. 524 Computer Graphics: Modeling
http://www.cs.ubc.ca/~sheffa/dgp/

6. CS 294-74Mesh Generation and Geometry Processing in Graphics, Engineering, and Modeling
https://people.eecs.berkeley.edu/~jrs/meshs12/

7. The Discrete Differential Geometry Forum
http://ddg.cs.columbia.edu/

Resources:
1. deformation review
http://graphics.stanford.edu/courses/cs468-12-spring/LectureSlides/15_Deformation.pdf

People & Lab
1. http://www-bcf.usc.edu/~jbarbic/
2. http://www.cs.toronto.edu/~jacobson/
3. https://igl.ethz.ch/ (Interactive Geometry Lab)

Library:
1. Libigl is an open source C++ library for geometry processing research and development
http://libigl.github.io/libigl/tutorial/tutorial.html#biharmoniccoordinates
2. gptoolbox – Geometry Processing Toolbox
https://github.com/alecjacobson/gptoolbox
3. Vega FEM Library
http://www-bcf.usc.edu/~jbarbic/
http://run.usc.edu/vega/
4. https://igl.ethz.ch/code/

Books:
Polygon Mesh Processing Mario Botsch et.al 2010


Originally posted in http://maphysart.blogspot.fr/

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