Publications

Journal Papers

Martial Arts, Dancing and Sports Dataset: a Challenging Stereo and Multi-View Dataset for 3D Human Pose Estimation
Image and Vision Computing, 2017  IF=1.587#
Weichen Zhang, Zhiguang Liu, Liuyang Zhou, Howard Leung and Antoni B. Chan
[Webpage] [Paper]
Kinect Posture Reconstruction based on a Local Mixture of Gaussian Process Models
IEEE Transactions on Visualization and Computer Graphics PP(99) (TVCG 2016)  IF=2.168#
Zhiguang Liu, Liuyang Zhou, Howad Leung and Hubert P. H. Shum
[Webpage] [Paper]
3D Human Motion Retrieval Using Graph Kernels Based on Adaptive Graph Construction
Computers & Graphics, 2015  IF=1.176#
Meng Li, Howard Leung, Zhiguang Liu and Liuyang Zhou
[Webpage] [Paper]

Conference Papers

High Quality Compatible Triangulations for 2D Shape Morphing
The 21st  ACM Symposium on Virtual Reality Software and Technology (VRST2015)
Zhiguang LiuHowad LeungLiuyang Zhou and Hubert P. H. Shum
[Webpage] [Paper]
Posture Reconstruction Using Kinect with a Probabilistic Model  Citation=10##
The 20th ACM Symposium on Virtual Reality Software and Technology (VRST2014)
Liuyang Zhou, Zhiguang Liu, Howad Leung and Hubert P. H. Shum
[Webpage] [Paper]
Reserved Self-training: A Semi-supervised Sentiment Classification Method for Chinese Microblogs   Citation=11##
The 6th International Joint Conference on Natural Language Processing (ACL-IJCNLP2013)
Zhiguang Liu, Xishuang Dong, Yi Guan and Jinfeng Yang
[Paper]

# Impact factor from the Journal Citation Reports as of 2014
## Citation count from Google Scholar as of 2017

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